![]() Similarly, I can add a 3 Perks per level version, etc. If I get requests, I'll add a retroactive module (this one only works on levels gained after installation). ![]() Plus, there are so many perk-adding modules (like my own "perk paths" above! :P), it can feel overwhelming to choose and underwhelming how many perks you get. The wasteland is harsh, and perks are fun. Now you can gain TWO perks per level! While it may sound like cheating, most never thought that when they went from a perk every two levels to a perk every level. Still in alpha feedback is much appreciated!įrom the readme at (go there for updates and details!): More customization!įrom the XFO Package at - Not even yet implemented into the main package!. ![]() Not such a cheat, really - there are too many perks to choose from, especially if you add more perks to the game (eg, see XFO Perk Paths at ).
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